:Pass the z test if the new z does not equal the current z.Support Alpha-test comparison: =Support an alpha component for Gouraud-blended transparency: 8Support colored Gouraud shading in the RGB color model: )Support fog in the Gouraud shading mode: GSupport specular highlights in Gouraud shading in the RGB color model: Textury: /Perspective correction texturing is supported: JRequires that cube texture maps have dimensions specified as powers of 2: &Alpha in texture pixels is supported: Podpora prohlednosti textur: All textures must be square: KTexture indices are not scaled by the texture size prior to interpolation: -Device can draw alpha from texture palettes: GSupports the use of textures with dimensions that are not powers of 2: